Thursday, October 18, 2012

Modeling Reality with Virtual Worlds


Virtual worlds can be used to improve health. According to the article “'Naughty Auties' battle autism with virtual interaction”. A young guy who suffers from Asperger’s syndrome says that these virtual worlds let him have a second life in which he creates a comfort zone that can coax him out of his shell and helps him improve his communication skills.
Virtual worlds are also being used to innovate toys. The article “Toys with a Second Life” shows how th;is virtual worlds give life to toys. This webkinz are real stuffed animals that have a code so kids can activate them online to play with them. It is very creative and unique.
The good side of these worlds is that they give users an opportunity to socialize in a confortable way. The bad side is that privacy issues might be involved and children might be exposed to danger.
These worlds foster creativity because more people have the incentive to create ideas that bring real world situations into virtual worlds. In the future I totally see a whole new dimension of this virtual worlds. They will probably become more convenient and used in many other ways.

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